Interplay's Black Isle Studios have had a reputation for creating some of the best role-playing games in recent years. Many of their RPGs have had a strong focus on story and characters, and not just on fighting and leveling up.
Neither of their upcoming titles should return Black Isle to the story-heavy mark of Planescape: Torment, but adventure gamers may still find something to like in these games.
Click above for more screenshots |
Click above for more screenshots |
Black Isle will be using the "Velocity Engine" found previously in Star Trek: Away Team, instead of the Infinity Engine used in most of its recent D&D-based games. 3D characters will be shown against a pre-drawn 2D background, and since Interplay already has experience with this engine, the title may not face the same technical problems that caused the cancellation of last year's planned 3D RPG Torn. Lionheart will also take the "SPECIAL" skill system from the Fallout games.
The gameplay will be largely action-based, although the developers promise a strong story throughout the game. The plot seemed like it might be intriguing, although it may turn out to be a bit too dark -- in terms of both story and graphics. I also didn't get a strong feel for how the actual game will turn out. We should know more when the game is released this winter.
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