Sierra Announces First Xbox-Only Title (16-May-2001)

From their press release:

Sierra announced today Jonny Drama, its first title to be developed exclusively for the Xbox video game system from Microsoft. Custom created for the soon-to-be released games platform, Jonny Drama is a stealth-shooter action title set in a unique 3D cartoon environment. Jonny Drama takes a new approach to action games by combining the excitement and intrigue of classic spy movies with hip, retro style to create a refreshingly new gaming experience. Jonny is set to save the world later this year.

"Sierra has a proven track record of publishing some of the most exciting and creative games in the market," said J Allard, general manager for the Xbox platform at Microsoft. "We're excited about our partnership and believe Sierra will be able to leverage the power of Xbox to create a game that is truly superior in its category."

"The technologic innovations of Xbox allow Jonny Drama to offer gamers an extraordinary gaming experience in a real-time cartoon world," says Steven Hill, senior producer at Sierra. "We're able to create astonishing cartoon special effects with shading and line rendering. As well, DirectMusic enables dynamically changing audio feedback that's reactive to gameplay, so the music is unique to every situation."

As Jonny Drama, movie star turned secret agent, players must stop the evil Dr. Bumbershoot from executing his sinister plan to destroy the world. In true secret agent fashion, Jonny must use his arsenal of spy gadgets, disguises, and vehicles to defeat his arch nemesis and discover the truth about his own forgotten past.

Jonny Drama is all of the fast-paced action of a shooter, without the gore. The single player game will combine fast-paced stealth action and challenging puzzle-solving adventures within a unique real-time 3D world. The multiplayer lets gamers battle head-to-head, offering several different choices of characters and vehicles. Gameplay places emphasis on the player's skills rather than their knowledge of the level layouts.

-- Jason Strautman