Main Quests

Morrowind is one of the biggest and most non-linear games ever, but it does have a main plotline, which is defined by the series of quests listed below. You start off small, and end up destroying the game's ultimate villain. There's no time limit on getting or doing any of the quests, so feel free to explore each region you come to, do faction and misc. quests, etc. You pretty much have to in order to build up your character to where he can finish the main quests, anyway.

Report to Caius Cosades
Antabolis Informant
Gra-Muzgob Informant
Sleepers Awake
Vivec Informants
Zainsubani Informant
Meet Sul-Matuul
Sixth House Base
Corprus Cure
Mehra Milo and the Lost Prophecies
The Path of the Incarnate
Hortator and Nerevarine
Meet with Vivec
The Citadels of the Sixth House

Main Quest Shortcuts

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