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Anachronox Hints
What can Sly learn?
1 of 8: You'll need to fight your way past a few sets of guards. Keep going until you're at a chasm with a bridge overhead.
2 of 8: Find a way to lower the bridge, then cross it.
3 of 8: At the other end of the bridge, turn to the right.
4 of 8: You'll reach another gap here. Have PAL move the bridge again to cross this gap.
5 of 8: Finally, follow the path until you find yet another gap, with a door on the other side. PAL can move the bridge one last time to get to that door.
6 of 8: You'll now be in a room with 4 security computers in the center. You'll have to access each security computer through a different door.
7 of 8: Three of the computers will give you a sequence of letters, and the fourth is the "master computer," which puts all of those letters together for something a little more meaningful.
8 of 8: If you use the master computer after using the other three, you'll learn what today's rule is. For me, the rule was "only odd-numbered entries," but you may find a different rule when you go through this part of the game yourself.