Anachronox Hints

What can Sly learn?

  • 1 of 8: You'll need to fight your way past a few sets of guards.  Keep going until you're at a chasm with a bridge overhead.
  • 2 of 8: Find a way to lower the bridge, then cross it.
  • 3 of 8: At the other end of the bridge, turn to the right.
  • 4 of 8: You'll reach another gap here.  Have PAL move the bridge again to cross this gap.
  • 5 of 8: Finally, follow the path until you find yet another gap, with a door on the other side.  PAL can move the bridge one last time to get to that door.
  • 6 of 8: You'll now be in a room with 4 security computers in the center.  You'll have to access each security computer through a different door.
  • 7 of 8: Three of the computers will give you a sequence of letters, and the fourth is the "master computer," which puts all of those letters together for something a little more meaningful.
  • 8 of 8: If you use the master computer after using the other three, you'll learn what today's rule is.  For me, the rule was "only odd-numbered entries," but you may find a different rule when you go through this part of the game yourself.