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Arcanum: Of Steamworks and Magick Obscura Hints
Tips for Fighters
1 of 4: A fighter type character's main advantage is their versatility. Unlike mages, thieves and technologists, who have to be rather specialized in their area of expertise, fighters can go either way. The only stats really important to a fighter are Strength and Dexterity. The only really essential skills are Dodge and Melee...and by 20th level or so, if not earlier, both those stats will be 20+, and Melee and Dodge will both be maxed out. That leaves you somewhere around 30 levels of skill points to distribute among other abilities and skills.
2 of 4: A fighter is probably best off spending some points on spells and spell-related stats (Willpower is good to have for any character). Having some low-end damage and healing spells at the beginning of the game (and later on, for that matter) can easily turn the tides of battle in your favor.
3 of 4: Still, if you're a fighter, be sure to get your Strength up to 20, or above. It doubles your damage bonus...if you're going to be going hand-to-hand with some of the stuff later in the game, you're going to need it. 20 Dexterity is nice too, but it's really not as important. If you do have it, you'll go first in EVERY battle in the game if you're playing in turn-based mode (which you should be).
4 of 4: Don't be overzealous...just because you're an awesome fighter doesn't mean that some lowly Ghoul can't score a critical hit on you, and even if you have master Dodge and a defense of 100+, many enemies can still easily score hits on you later in the game. Have a plan before you charge into battle, in case the worst happens.