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Arcanum: Of Steamworks and Magick Obscura Hints
How can I find the location of Qintarra?
1 of 13: There are two ways to learn the location, and both involve an elf named Myrth, who has a house in the northeastern part of town.
2 of 13: The first, slightly easier, way is to kill or pick pocket him to get the amulet he's wearing (N'tala) and bring it to Gaylin, the herbalist in Shrouded Hills.
3 of 13: The second, more difficult, way requires a bit of Intelligence (at least 9).
4 of 13: You have to talk to Myrth, playing along with his word games, and when you have the opportunity, tell him you don't mind him asking, and then stay silent.
5 of 13: If you ask, he'll then give you a quest to find the pelt of the Stillwater Giant for him to tell you the location of Qintarra.
6 of 13: Do as he advises and talk to Stanley Xavier Hippington, who lives a ways north of Myrth's house, near the mountains.
7 of 13: Stanley will tell you about the giant and will give you a scent and trap to catch it.
8 of 13: You don't need the scent. Just put the trap in a quick item slot, and head north through the pass.
9 of 13: You'll come to a cave filled with bones and will eventually come to a rabbit (tip of the cap to Monty Python, I believe).
10 of 13: As soon as you see the rabbit, just use the trap on him.
11 of 13: Bring it back to Stanley, and he'll tell you to bring it to Dr. Tristan Fenwick at the zoological society. He'll disregard it, but if you ask, he'll tell you that you can get a fake pelt from H.T. Parnell.
12 of 13: So go to Parnell, and either buy the pelt from him for 2000 gold, or pick his pocket for the display case key and take it.
13 of 13: Once you have the pelt, bring it back to Myrth and tell the truth about where you got it, and he'll tell you where Qintarra is.