Get quick and convenient access to just the hints you need for Armed & Delirious, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Armed & Delirious Hints
"Optimum Navigation" list -- Part 1
GAZBIG -- CD 1 ... Preliminary visit.
TELECOM (BLACK HOLE) -- CD 2 ... Toilet bowl and lid.
TELECOM (BLACK HOLE) -- CD 2 ... Eerie forest.
TELECOM (BLACK HOLE) -- CD 2 ... Cradle snatchers.
GAZBIG -- CD 1 ... Fishing.
TELECOM (BLACK HOLE) -- CD 2 ... S&M cave.
GAZBIG -- CD 1 ... Ice age.
DOORS (PINBALL-PARK) -- CD 3 ... Weapons' shop.
DOORS (PINBALL-PARK) -- CD 3 ... Bar (Pub).
DOORS (CORRIDOR) -- CD 5 ... Preliminary visit.
DOORS (CORRIDOR) -- CD 5 ... Prison (Asylum).
DOORS (CORRIDOR) -- CD 5 ... Hairdresser's salon.
DOORS (CORRIDOR) -- CD 5 ... Fan chamber.
DOORS (CORRIDOR) -- CD 5 ... Plants underground control center.
DOORS (CORRIDOR) -- CD 5 ... "Yellow" and "Brick-Road".
DOORS (CORRIDOR) -- CD 5 ... Library.
DOORS (CORRIDOR) -- CD 5 ... Library "annexe".
ROADS -- CD 2 ... "Plaza".
ROADS -- CD 2 ... (Main entrance) -- 1st guard.
ROADS -- CD 2 ... 2nd guard -- Hall of mirrors.
ROADS -- CD 2 ... Garden.
ROADS -- CD 2 ... Flying creature.
GAZBIG -- CD 1 ... [1] The salesman. [2] The chicken. [3] The pig.
THING (ROCK) -- CD 5 ... Desert crossroad.
THING (ROCK) -- CD 5 ... Gas filling station.
THING (ROCK) -- CD 5 ... Giant.
THING (ROCK) -- CD 5 ... House in the skies.
THING (ROCK) -- CD 5 ... Well.
THING (ROCK) -- CD 5 ... Underground lagoon.
THING (ROCK) -- CD 5 ... Pastoral scene.
THING (WHEEL) -- CD 3 ... Polluted industrial zone.
THING (WHEEL) -- CD 3 ... Grandpa.
THING (WHEEL) -- CD 3 ... Conveyer-belt machine.
THING (WHEEL) -- CD 3 ... Grandpa (again).
THING (SPHERE) -- CD 3 ... Park.
THING (SPHERE) -- CD 3 ... Bus.
THING (SPHERE) -- CD 3 ... Deserted village street.
THING (SPHERE) -- CD 3 ... Credits slide projector.
THING (SPHERE) -- CD 3 ... Grandpa's old house -- Upstairs.
THING (SPHERE) -- CD 3 ... Grandpa's old house -- Downstairs.
THING (TREE) -- CD 4 ... Yawning tree.
THING (TREE) -- CD 4 ... Cave with artist/tree.
THING (TREE) -- CD 4 ... Woodland junction.
THING (TREE) -- CD 4 ... Musical tree.
THING (TREE) -- CD 4 ... Skateboard trees.
DOORS (CORRIDOR) -- CD 5 ... Laboratory/workshop.
TELECOM (SATELLITE~a) -- CD 2 ... Entrance (exhaust pipe).
TELECOM (SATELLITE~a) -- CD 2 ... Electrified room.
TELECOM (SATELLITE~a) -- CD 2 ... Rabbit's courtyard.
TELECOM (SATELLITE~a) -- CD 2 ... Electrified room (again).
TELECOM (SATELLITE~a) -- CD 2 ... Rabbit's gymnasium.
TELECOM (SATELLITE~a) -- CD 2 ... Vacuum-room.
TELECOM (SATELLITE~b) -- CD 2 ... Entrance (door puzzle).
TELECOM (SATELLITE~b) -- CD 2 ... Supervisor's office.
TELECOM (SATELLITE~b) -- CD 2 ... Striptease artiste.
TELECOM (SATELLITE~b) -- CD 2 ... Supervisor's office.
TELECOM (SATELLITE~b) -- CD 2 ... Fork and shopping cart contest.