Art of Murder 2: Hunt for the Puppeteer Hints

How can I create a diversion to distract the guard?

  • 1 of 14: This was a ridiculous puzzle, I'll say that right now. Don't go looking for logic on this one.
  • 2 of 14: I'll give you a big clue, though it won't seem like one. You still have the pack of aspirin in your inventory from back inside the Moulin Rouge. You will be using those aspirin.
  • 3 of 14: Did you take a look inside the phone booth near the palace yet?
  • 4 of 14: There's a camera film container, and two stones in there (a large one and a small one).
  • 5 of 14: Those aspirin that you have are the type that will fizz when added to water, and if kept in an airtight container, will build up pressure until that container bursts.
  • 6 of 14: The film container is your airtight container. However, you will need to fill it with water.
  • 7 of 14: You can do this with the sea water at the harbor.
  • 8 of 14: Now once you place the aspirin in the container, you won't have long to lay your trap, so don't do it just yet. Work out what you intend to do first.
  • 9 of 14: If you could make the bell ring itself somehow, you could climb over the fence while the guard is answering the bell call.
  • 10 of 14: If one of those stones from the telephone booth fell into the bell, it would ring. Use the larger of the two.
  • 11 of 14: You'll need to form a little stepladder to get up to the cornice above the bell to spring your trap.
  • 12 of 14: Now place the big stone on the cornice, and then place your little bomb behind it.
  • 13 of 14: Now, the timer will start, so move over to the hole in the wall and ready your grappling hook.
  • 14 of 14: Once the guard's gone, use the hook, climb up, and jump down to the right to enter the mansion grounds.