Get quick and convenient access to just the hints you need for And Then There Were None, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
And Then There Were None Hints
How do I get this chapter to end?
1 of 8: This chapter kind of bogs down after you've given the doctor his bag. What are you supposed to do now?
2 of 8: That record made some pretty damning charges against everyone else in the house. Aren't you kind of curious about all that?
3 of 8: In real life you'd probably lie low if you were the only innocent person in a house full of murderers, but this isn't real life. Go find the guests and ask them about the stuff on the record.
4 of 8: They're all in the parlor. On the way to the parlor, you'll pass the record player; stop and take a look at that record.
5 of 8: In the parlor, talk to everyone. This can be kind of hard to do, since navigation is a little bizarre in here. See this little map if you can't find everyone.
6 of 8: When you first arrive in the parlor, talk to Doctor Armstrong, then go left into the parlor and talk to Marston and Rogers. Then exit via the left side of the screen, then use the down arrow. Here you can talk to Wargrave, Vera, Mackenzie, and Lombard. Finally, exit via the down arrow to reach Blore and Miss Brent.
7 of 8: When you've talked to everyone in the room, something startling will happen.