Azrael's Tear Hints

What should I do inside the Model Room?

  • 1 of 8: The Model Room could be considered the main control center for the entire complex.
  • 2 of 8: The miniature buildings represent the real locations.
  • 3 of 8: A controller designed these structures so he could unblock doors, either for entry or to open the flood gates and fill certain areas with water.
  • 4 of 8: Be careful here!  If you touch the wrong things, you could flood an area that you need to access later.
  • 5 of 8: It might be a good idea to save your game before touching anything.
  • 6 of 8: Look down into each of the miniature buildings and notice the highlighted areas.
  • 7 of 8: Find and click on ONLY the ones in the waterfall, cathedral, and two in the chimney area.
  • 8 of 8: Leave the room by operating the Shield design on the wall.