Bioshock Hints

Smell: Find 3 Big Daddy pheromone samples.

  • 1 of 13: If you entered Little Wonders through the ground-floor door, you'll soon find yourself in a room with a broken door and some turrets shooting at you through windows.
  • 2 of 13: You can destroy the turrets and then crouch-walk through a window, but using the upper-floor entrance is much easier, so the rest of these hints will assume you did that.
  • 3 of 13: There are two splicers on the upper floor that you need to eliminate right away.
  • 4 of 13: Look on the desks near where you found those splicers to find a glowing red flask.
  • 5 of 13: It's a big daddy pheromone sample, which is what you're after, so pick it up.
  • 6 of 13: Go around to the south part of the upper-floor walkway to find another desk with a pheromone sample on it.
  • 7 of 13: That's all the samples on the upper floor, so now you'll need to go down and secure the lower floor so you can search it, too.
  • 8 of 13: There are three pheromone samples on the lower floor, but you only have to get one of them.
  • 9 of 13: One is on a desk in the back of the autopsy room, next to a Safecracker 2 engineering tonic.
  • 10 of 13: Another is in room #5, which is along the south hallway.
  • 11 of 13: If you want that one, you'll have to use the door control to open the door, then kill the houdini splicer inside. (On the bright side, there are two EVE hypos in one corner of the room.)
  • 12 of 13: The one in room 7 can only be gotten to by dropping down into the room from on the upper floor.
  • 13 of 13: After you gather three samples, you can leave the facility unless you want to stick around and find some optional stuff.