Get quick and convenient access to just the hints you need for Bioshock, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Bioshock Hints
Smell: Find 3 Big Daddy pheromone samples.
1 of 13: If you entered Little Wonders through the ground-floor door, you'll soon find yourself in a room with a broken door and some turrets shooting at you through windows.
2 of 13: You can destroy the turrets and then crouch-walk through a window, but using the upper-floor entrance is much easier, so the rest of these hints will assume you did that.
3 of 13: There are two splicers on the upper floor that you need to eliminate right away.
8 of 13: There are three pheromone samples on the lower floor, but you only have to get one of them.
9 of 13: One is on a desk in the back of the autopsy room, next to a Safecracker 2 engineering tonic.
10 of 13: Another is in room #5, which is along the south hallway.
11 of 13: If you want that one, you'll have to use the door control to open the door, then kill the houdini splicer inside. (On the bright side, there are two EVE hypos in one corner of the room.)
12 of 13: The one in room 7 can only be gotten to by dropping down into the room from on the upper floor.
13 of 13: After you gather three samples, you can leave the facility unless you want to stick around and find some optional stuff.