Get quick and convenient access to just the hints you need for Bioshock, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Bioshock Hints
Cohen's Apartment Tips
1 of 12: Sander Cohen, that artistic nutcase from Fort Frolic, has an apartment along the east side of the ground floor.
2 of 12: There are two houdini splicers dancing in the eastern room, but they won't attack you unless you attack them or mess with their music.
3 of 12: Unfortunately, taking the electric buck box from underneath the phonograph will do just that. (And so will plinking on the piano.)
4 of 12: You'd probably better use the chemical thrower to freeze the splicers and then shatter them with something before you try taking the electric buck.
5 of 12: If you left Sander Cohen alive in Fort Frolic, he'll appear and attack you right after you kill off his dancers.
6 of 12: Freeze him with liquid nitro, then shoot him in the head with the crossbow to kill him. (Don't worry -- he won't shatter, and you can loot his body after he dies.)
7 of 12: Check the south rooms that he came out of to find several supplies and a "Power to the People" weapon upgrade machine.
8 of 12: In the room south of the one with the dancers and piano, you'll find a first aid kit and some Moonbeam Absinthe on a desk near a steamer trunk.
9 of 12: In the library room to the north, look for a searchable crate underneath a flaming bookcase.
10 of 12: Go south from the apartment's entry door to find the kitchen, which has another bottle of absinthe and some snacks in the fridge.
11 of 12: In the dining room that's north of the apartment's entry door, be ready to quickly attack a play-dead splicer next to the wrecked table.
12 of 12: Look under the table to find canisters of napalm and liquid nitro.