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Bioshock Hints
Abandoned Apartment #2 Tips
1 of 13: This is the east apartment on the third floor.
2 of 13: When you enter, a nitro splicer will drop an explosive down through the ceiling, but he won't come after you yet.
3 of 13: TIP: If you have the pistol ready (with antipersonnel rounds, preferably), you can probably shoot both splicers through the ceiling hole a time or two before they run out of view.
4 of 13: Use the slanty table to help you get over the barricade at the back of the first room.
5 of 13: NOTE: To get back to the barricade's other side later, either jump over the chair at its right end or go upstairs and drop down through the big floor hole.
6 of 13: Deal with the trap bolts past the barricade, and watch for the nitro splicer to be on the nearby stairs.
7 of 13: Either play catch-and-throw with him using Telekinesis (if you have it currently), or freeze him with the chemical thrower and then shatter him.
8 of 13: Or if you jumped over the trap bolts, you can lead him back through them -- he's too dumb to jump.
9 of 13: Before you go upstairs, check the large eastern room to find a body and a pistol next to a major rubble pile.
10 of 13: Go through the door in the NW corner to find another rubble-y room with a play-dead machine gun splicer in the back left corner.
11 of 13: Kill him, then look around to find a few items, including a spare machine gun near a corpse.
12 of 13: Go up the stairs to the top floor and kill the "electric pipe" splicer in the back of the area.
13 of 13: Search the corpses near the splicer, then look behind the bed for a crate and a first aid kit.