Broken Sword: The Sleeping Dragon Hints

How can I get George into the cockpit?

  • 1 of 10: The plane starts to overbalance from George's weight when he tries to walk in.
  • 2 of 10: Look around the plane for something that can be used to counterbalance George's weight.
  • 3 of 10: There is a large crate in the cargo hold.  That might work.
  • 4 of 10: If the crate were moved farther back in the cargo hold, that should give George enough ballast to enter the cockpit.
  • 5 of 10: It appears that the crate has been secured to the wall.  You'll need to "unsecure" it before it can be moved.
  • 6 of 10: Move George around to the buckle, and when it is highlighted with a white asterisk, check the lower right corner to see what actions are possible. 
  • 7 of 10: You can look at the buckle by pressing "D"; you can try to pull the crate with "S"; or you can open the buckle with "A".
  • 8 of 10: Once the buckle is opened, you'll need to figure out exactly how George can push or pull the crate in order to move it to the back of the plane.
  • 9 of 10: Place George beside the crate (i.e., to the right of it), and pull it out from the wall. 
  • 10 of 10: Then move him around the crate towards the front of the plane, and have him push it to the back.  For more information, read about Moving Crates in the General Gameplay Tips.  Once the crate has been moved, George can safely enter the cockpit.