Broken Sword: The Sleeping Dragon Hints

How do George, Nico, and Bruno get out of the Armillary?

  • 1 of 13: We didn't come this far to fail now.  Let's grab what we can, and see about finding a way out of here.  Perhaps the stairs could provide for a way out....
  • 2 of 13: Well, actually they won't.  But George will discover a bomb up there....
  • 3 of 13: As soon as George discovers the bomb, he'll have to act fast.
  • 4 of 13: Have George jump down as soon as you get control, by pressing "S".
  • 5 of 13: George still has to find a way out.  If you haven't already figured it out (given that the place is littered with movable stone blocks again!), George is going to have to do some more "box arranging".
  • 6 of 13: To see the location where George will need to move a block, have George climb in the crevice and stand to the left of the block there.  Move George in the crevice, as far as he can, up-screen towards the end of the crevice.  At the end of the crevice, have George climb out and continue moving up-screen.  There is a very tall block here.  The goal is to bring a block close enough so that George can climb over the tall block.
  • 7 of 13: Remembering that blocks cannot change the "level" they are on (i.e., they cannot be lifted, or dropped), try to see how the blocks that are there might interact with one another.
  • 8 of 13: The block near the globe is the only one on the correct level.  It will need to be moved near the tall block.
  • 9 of 13: The block that is already in the crevice will need to be used so that it bridges the gap between the two sides of the crevice.
  • 10 of 13: George has now built a two-level "step" up to a crack through which they can all escape.
  • 11 of 13: But they aren't quite out yet....  What did Anubis say about cheating?
  • 12 of 13: George is planning to cheat in order to save the others.
  • 13 of 13: Walk George over to the control panel and have him try to interact with it.  (Sniff)  It's back to Glastonbury again.