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Broken Sword: The Sleeping Dragon Hints
George still isn't inside the building.
1 of 22: We'll have to keep moving George until he finds another way in.
2 of 22: It looks like we're going to have a chance to shift a crate around again.
3 of 22: Pull the crate back from the corner five times.
4 of 22: Then pull it away from the wall on the right, and push it to the wall on the left.
5 of 22: Push it one more time (up-screen), until it rests against the wall.
6 of 22: The door at the top of the stairs is locked. George will need to find another way in.
7 of 22: Continue walking George towards the right, around the building (on the ledge).
8 of 22: The gargoyle is in the way -- but isn't hard to get around...
9 of 22: ...or rather, to get rid of.
10 of 22: Push the gargoyle off the ledge.
11 of 22: Continuing around the building, George will find a narrow piece of ledge.
12 of 22: But that isn't a problem for George; he can simply put his back to the wall and continue around the building.
13 of 22: Search for a wide ledge onto which George can jump.
14 of 22: It's a bit of a jump from the upper ledge down to the lower one, but George can handle it.
15 of 22: From this ledge, George can make it to another roof-top.
16 of 22: Up against the back wall is a beam on the wall to the right. George will have to grab onto it and shimmy over to the next building.
17 of 22: There's an entrance into the building -- a simple open window.
18 of 22: At first, it would appear to be a dead-end.
19 of 22: If George climbs up to where the crates are, you'll see that it might not be a dead-end.
20 of 22: Move the crates away from the opening in the back wall.