Civilization II Hints

Democracy

  • Unit Support:
    - Each unit costs one Shield per turn.
    - Settlers eat two Food per turn.

    Happiness:
    Each unit beyond the first unit that is not in a friendly city (or in a Fortress within three squares of a friendly city) causes two citizens in its home city to become unhappy.

    Corruption and Waste:
    Democracies experience no corruption or waste.

    Special:
    - Tax/Luxury/Science rates can be set to any level desired.
    - Under a Democracy, each square that normally produces at least one unit of Trade produces an extra unit of Trade.
    - The units and cities of a Democracy are immune to bribery in any form.
    - Your Senate may force a peaceful resolution in a conflict.