Civilization II Hints

Grassland

  • 1 of 3: Movement Cost: 1
    Unit Defence Bonus: 100%
    Food: 2
    Shields: 0
    Trade: 0
  • 2 of 3: Effects of Irrigation: +1 Food
    Turns to Irrigate: 5
    Effects of Mining: Forest
    Turns to Mine: 10
  • 3 of 3: Effects of Engineer Transformation: Hills
    Effects of Roads: Movement cost 1/3 of a point, +1 Trade
    Possible Resources: Grassland (Shield)