Civilization II Hints

Wonders of the World

  • The Wonders to go for are: Pyramids, Great Library and Great Wall. Some people also advise Hanging Gardens and Colossus - but I wouldn't bother. There's better stuff.

    An Alternative Point of View from John Thibeault:

    "Initial Wonders of the World to get are the Colossus, as this is a great boost for trade, cash and research. Then go for the Great Wall, then the Great Library, as a defensive measure to keep this thing out of the hands of the AI Civilizations. During my latest game on Emperor level (with 7 civilizations), I have my capital city building the Wonders, and 3 cities feeding it with caravans, and I have managed to just squeak by in building these Wonders (plus the Pyramids) before the AI civilizations have. It is important to get the Trade technology pretty early, so you can use caravans to beat the AI at making Wonders. The AI cheats by 'buying' Wonders a little at a time each turn, and they seem to be able to generate more cash than the human player can. The Great Library will not help you if you are in the lead, but I feel that it is vital to keep this thing out of the hands of the AI civilizations.

    "Another strategy concerning the Great library is to destroy it! Find the city that the AI has built it in, and keep attacking the city (without capturing it) till the city is reduced to pop 1, and then destroyed. No more library! :)

    "One great way to wage war while in a republic or democracy is to have both King Richard's crusade and Shakespeare's Theatre in the same city. This city can then support quite a large army in the field. My last game (King Level, 7 civilizations) I had both of these in a city of size 19, and had an army of 36 Dragoons in the field, just waiting for the AI civilizations to break those treaties!!"

    "Has anyone researched for the "Great Library" right away, then put your efforts and taxes into producing big cities, all the while your getting technologies from the Library???" (Ryan Scholl)