Get quick and convenient access to just the hints you need for Cracking The Conspiracy, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Cracking The Conspiracy Hints
What is Capt. Sherman's PIN?
1 of 15: The code requires three initials plus a seven-digit number.
2 of 15: Do you know his initials?
3 of 15: The computer message from MJ1 calls him John, so two of his initials are JS.
4 of 15: Most people don't use their title when typing in initials, so CJS will not work.
5 of 15: Leave his office and see if you can find what you need elsewhere.
6 of 15: One common area used by everyone is the cafeteria.
7 of 15: They unwind playing video games.
8 of 15: Capt. Sherman doodled the initials on one of the games on his desk blotter. He has the top scores on it.
9 of 15: Play the Rock Hopper game. The top scores will appear when you elect to quit.
10 of 15: JRS has the top score.
11 of 15: As for the seven digits, look again to his blotter.
12 of 15: He has torn off the bottom corner of the legal pad.
13 of 15: The letters above the tear are the top halves of PIN.
14 of 15: Use the pencil on the page under the tear to reveal the number.