Culpa Innata : A note about the structure of the game days...
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Culpa Innata Hints
A note about the structure of the game days...
Culpa Innata is a non-linear game. That is, events are not always triggered in exactly the same way and do not always happen at exactly the same time. The file I have created contains solutions to all of the game's puzzles separated into blocks of storyline. While the game does not contain acts or chapters that I can split the game into, I have tried to select logical slots of the game's intriguing storyline to split the game into.