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Dark Fall II: Lights Out Hints
How are these hints organized?
This game starts out looking like one kind of game, and then suddenly changes to a totally different kind of game about a quarter of the way in. For that reason, I've divided the hints into three sections:
-- Trewarthan
-- Fetch Rock Island before the cave
-- Fetch Rock Island after the cave
The last section, which comprises the majority of the game, is divided into eras. And the logic of that will be clear once you've played the game.