Dragon Age: Origins Hints

Wait for rescue.

  • 1 of 9: Choose which two companions will come after you. (Note that you should choose two with high approval ratings. Your dog is always a good choice.)
  • 2 of 9: After control switches to the companions, move forward and try to bluff your way past the guards. If you can't, you'll have to fight them and loot their bodies for keys.
  • 3 of 9: Go south to the main hall, checking the captain's office to the east for a locked chest along the way.
  • 4 of 9: In the main hall, try to bluff your way past Sergeant Tanna. If you can't, you can either start a combat or arrange for a distraction.
  • 5 of 9: The four guards in the next room are automatically hostile, so you'll have to fight them.
  • 6 of 9: Loot the wooden chest in their room, then go south to an east/west hallway.
  • 7 of 9: Turn right (west) and enter the large kennel room, where a guard and two mabari hounds will attack you.
  • 8 of 9: North of that is the prison area. Kill the two guards, then raid the jailor's body for a cell key.
  • 9 of 9: Unlock and open the door on your captured character's cell to free him.