Dragon Age: Origins Hints

Fort Drakon Main Floor

  • 1 of 9: Check the entry room's west side area for a locked chest, then move south and check the east and west side areas for piles of books.
  • 2 of 9: Several shades will ambush you in the main hall, so park your party in a side room and use the Lead-Them-Off Strategy on the shades.
  • 3 of 9: After you deal with them, go to the south end of the hall to find the powerful genlock conjurer who conjured them.
  • 4 of 9: Park your party in the main hall, then send your rogue south through two doors so he can find and disarm a trap that's past the second door. The nearby darkspawn will probably see him, so start leading them back to the party.
  • 5 of 9: After you get them all, go west in the east/west corridor and check the south branch for three weapon stands and a wooden crate.
  • 6 of 9: Check the large kennel room to the west to see if there are any hostiles left in it, then go east and look in the southern room for leftover enemies, two locked chests, two wooden crates, and four armor stands.
  • 7 of 9: The northern room has a cabinet, armoire, and locked chest in it, and the large eastern room has a barrel and Sandal in it.
  • 8 of 9: Talk to Sandal and do some merchant business and enchanting if you want to. (Be sure to buy all the health poultices and lyrium potions you can.)
  • 9 of 9: Use the door just past him to get to the second floor.