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Dragon Age: Origins Hints
Character Development Tips
1 of 6: You get three attribute points every time you level up, but don't take that as a sign that you should distribute them across all of your attributes. Many skills, talents, and equipable items require very high attributes -- some even as high as 42. You should pick two attributes to be your primary attributes and put most of your points into them. For instance, warriors will put most of their points into Strength and Constitution, plus a few into Dexterity.
2 of 6: As for skill points, you're only going to get one every three levels (or one every two levels for rogues). You should decide on two skills for each character to specialize in, and put all of your skill points into those. For instance, warriors will probably want to max out Survival and Combat Training, rogues will want Stealing and Trap-Making, and mages will want Herbalism and Poison-Making. One exception to this is that you'll probably want to max out the Coercion skill for your main character. Another possible exception is that Combat Training is useful enough to rogues and mages for them to put at least a couple of points into them.
3 of 6: Thankfully, you gain one talent/spell point every time you level up. That makes choosing what talents or spells you're going to specialize in a lot easier, and you can end up maxing out more than two of them. (Also, watch for special tomes in merchant inventories that will give you extra talent and spell points. See the Tome List.)
4 of 6: If you ever find that there's nothing currently available that you want to spend your talent/spell points on, you can save them up until you gain a specialization point (and unlock whatever specialization you want), then spend your saved up points on its new talents/spells. Or if something you want isn't available because one of your attributes is too low, save up your talent/spell points until you can get that attribute up high enough.
5 of 6: When you're able to level up, waiting to do so until after you do more combats *won't* get you any more XP. The amount of XP you get for a combat kill is based on what level you could be, not what level you actually are.
6 of 6: Also, companions gain XP as you do (even if they're not with you), so they can always level up to your level.