Drowned God Hints

Hey, the cards don't fit in their usual holders!

  • 1 of 6: This time, they are meant to go somewhere else.
  • 2 of 6: You might have noticed, in both Kether and Malchut, a "side" door, which you were unable to open.
  • 3 of 6: The card from each Realm will enable you to open those doors.
  • 4 of 6: On the other side of each, you'll find another card, and another locked door.
  • 5 of 6: It's now time to choose sides.
  • 6 of 6: If you decide to support a given Realm, just put that new card on the locked door and you'll be able to get in.