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Star Trek: Deep Space Nine - Harbinger Hints
Where should I go in the Maze?
1 of 18: Well, your first objective is to transport Kira to the Scythian ship.
2 of 18: But in order to do that, you must have support from Odo.
3 of 18: So, first you must find a way to contact him.
4 of 18: That can be accomplished at the far side of the Maze.
5 of 18: Unfortunately, there's a force field there that prevents you from going any further.
6 of 18: Therefore, you've got to find a way to shut it off.
7 of 18: There's no switch, so you'll have to do it the hard way.
8 of 18: Maybe you could shut the power off.
9 of 18: Or maybe you could fuse something.
10 of 18: But first, the power must be switched on.
11 of 18: There are two generators in the Maze.
12 of 18: Seen from your starting point, there's one at your left...
13 of 18: ...and one in the upper-right corner.
14 of 18: You must reach them both, and turn them on.