Fable Hints

How do I conduct business at the Shell?

  • 1 of 17: Find the path from the Seaweed Forest which gets you to the Shell.
  • 2 of 17: Talk to William, the cranky (red crab) gardener, and look around the garden and the house.
  • 3 of 17: Knock on the door.  Mr. Kouppa, a turtle gem collector, ushers you inside.
  • 4 of 17: Look at and Examine everything.  There's lots around, so do anything you can there.
  • 5 of 17: Talk to Kouppa Esq.
  • 6 of 17: He'll talk on lots of subjects, but he's really interested in one thing only -- jewels!
  • 7 of 17: Offer him some pearls.
  • 8 of 17: You'll have to find them first.
  • 9 of 17: Natural pearls only develop in some oysters.  There are plenty of those around.
  • 10 of 17: Particularly at the Edge of the Abyss, and the Coral Path.
  • 11 of 17: Not every oyster contains a pearl.
  • 12 of 17: He's not interested in just one or two pearls.
  • 13 of 17: He'll only accept three pearls.
  • 14 of 17: You'll find one at the Edge of the Abyss; and if you search carefully, another two at the Coral Path.
  • 15 of 17: Give him your three perfect identical pearls and he's ecstatic.
  • 16 of 17: Hey!  Quickthorpe deserves something equally magnificent in return. 
  • 17 of 17: Kouppa magnanimously swaps them for the "Only existing map of the legendary Lost Treasure of King Thut", where X marks the spot.