Fable Hints

Top-View Maps

  • These enable you to travel from one location to another quickly.  The system is described pretty well in the manual but not completely -- and there appears to be one technical error.

    As opposed to similar maps in several other games where additional locations are added or opened only after having solved certain previous puzzles, here ~all~ the map locations in each particular World are marked immediately you enter that World and are never added to (or subtracted from).  But the end result is similar in that, although many locations are already marked, you cannot access most of them until you have solved all the essential puzzles en route to them.

    In a way this is possibly at least as difficult as the more conventional method, since you are tempted to think that you can go to locations which seem to be accessible, but at the beginning of each World are not.  This gets a bit confusing at times; and even more so where at some locations there are several different paths leading off, often not clearly defined.  There are also many additional locations nested inside those actually marked on the Maps.

    There seems to be one tangible error in the manual (at least in the version I played, which was Sir-Tech, American, ID Fable V1.00E).  The manual states; quote: "If the puzzles in all the scenes between the starting and destination point have been solved, you can access a shortcut by double-clicking the left Mouse button.  This will take you directly to the desired location without having to pass through the specific scenes on the way". 

    I wish this were actually correct!  Double-clicking appears to give the identical results as single clicking; i.e., whatever you do, you are often obliged to meander your way through many intermediate locations in order to get from your starting point to a sometimes rather distant final destination.  Maybe that's been corrected in later versions; but in any case it doesn't waste much time, once you get the hang of it.