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Fable: The Lost Chapters Hints
Chapel of Skorm
1 of 8: This quest is given to you when you first enter the Darkwood.
2 of 8: You can enter the Chapel of Skorm area from the Darkwood Camp area.
3 of 8: Go into the chapel and talk to one of the acolytes to make an offering.
4 of 8: This is an evil temple, and the only offerings they'll accept are people who are following you around (traders from a quest, a townsperson you ask to follow you from Oakvale, etc.).
5 of 8: In order to win the prizes of a deduction from your age, the title of necromancer, and the powerful legendary weapon called Skorm's Bow, you have to bring sacrifices for the temple and get lots of evil points from it.
6 of 8: TIP: To get the most evil points out of your sacrifices, deliver them at exactly midnight, which is when the little white arrow in the top right circle on the mini map is evenly bisecting the "night" half of the picture.
7 of 8: TIP: Since hired henchmen take their pay from you every hour on the hour, it's easiest to hire one of them and take him to be sacrificed. When the time of day indicator says midnight and your henchman takes his money, immediately talk to one of the evil acolytes and make the sacrifice. That should get you 1,000 evil points in one lump sum, which will earn you Skorm's Bow if you're a good character (if you're evil, you may have to do a few more midnight sacrifices).
8 of 8: Whether you do that or not, you should visit the area to pick up the assassin's shirt from a treasure chest near the chapel.