Fable: The Lost Chapters Hints

Boasting for Fun and Profit

  • After you finish your guild training and start the main portion of the game, you'll have the option on most gold and silver quests to take boasts that allow you to get more money and renown by doing the quest in some way that (usually) makes it harder.

    The option to boast will come up when you choose to take a quest card from the guild map table. If you decide to, you'll be taken outside to Lookout Point's boasting platform, where you can use a little pop-up menu to choose which boasts you want to take for which quests. After you're done choosing boasts, just walk off the platform. (Note that if you take a quest card without choosing to boast, you can still do so by walking outside and getting up on the boasting platform.)

    There are several basic boasts that most quests will have, plus some special boasts that only certain quests will allow. For instance, you can usually say that you'll finish a quest with no protection (meaning no clothing and no Physical Shield spell), without a scratch (you never get hurt), or as a fist fighter (no melee or ranged weapons or offensive magic).

    I've found that the "no protection" boast is almost always tediously hard and not worth it. Only choose it if you know that a quest will present very little in the way of a physical challenge for you (like if it has weak foes and your character has lots of physical level-ups). You can use the Heal Life spell to keep yourself healthy if you didn't take any special boasts that don't allow that.

    However, the "fist fighter" and "without a scratch" boasts are very doable if you have a level-up or two in the Physical Shield spell and plenty of will potions to keep your magic power from draining all the way. "Without a scratch" is particularly easy, since all you have to do is keep your Physical Shield up when enemies are around. "Fist fighter" could be more trouble if your character isn't very physically developed, but with Physical Shield on, it basically amounts to taking a longer time to kill enemies (since you're only using your fists to do so).

    As for the quest-specific boasts, they usually key off of specific quest elements. For instance, some quests that involve killing bandits will allow you to boast that you'll kill a certain number of them, which is a pretty good one to take. Others might involve doing the whole quest without hurting anyone or without letting the people you're escorting be hit even once, which would be *much* tougher to pull off.

    Also, there are sometimes obvious alignment-related boasts, with ones involving the words "protect" and "mercy" being good, and ones like "massacre" and "slaughter" being evil. It's usually easy to pull off alignment-related boasts that fit with the way you usually do things.