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Fallout: New Vegas Game Add-Ons (DLC) Hints
Traits
These are new traits that'll only be available when you're creating your character (just like all the old traits). Note that you can re-choose your traits one time by fixing the Sink's auto-doc and having him run a psychiatric evaluation on you. (And no, you can't use that to get both the YCS/186 and the alien blaster.)
* Claustrophobia: This trait adds 1 to all of your attributes when you're outside, but subtracts 1 from all of them when you're inside.
* Early Bird: This trait adds 2 to all of your attributes from 6 am to 12 pm each day. The rest of the time, it subtracts 1 from all attributes.
* Hoarder: This trait adds 25 to your max inventory capacity, but you'll suffer a -1 to all attributes whenever you're carrying less than 160 pounds of stuff.
* Hot Blooded: With this trait, you do an extra 15% damage when your health drops below 50% of max. However, you also suffer a -2 penalty to Agility and Perception. (The perk description says 10% more damage, but it's really 15%.)
* Logan's Loophole: With this trait, chems last twice as long and you can never become addicted to them. However, 30 becomes your new max level.
* Skilled: This trait adds 5 points to all of your skills, but subtracts 10% from all XP earned.