Fallout: New Vegas Game Add-Ons (DLC) Hints

Traits

  • These are new traits that'll only be available when you're creating your character (just like all the old traits). Note that you can re-choose your traits one time by fixing the Sink's auto-doc and having him run a psychiatric evaluation on you. (And no, you can't use that to get both the YCS/186 and the alien blaster.)

    * Claustrophobia: This trait adds 1 to all of your attributes when you're outside, but subtracts 1 from all of them when you're inside.

    * Early Bird: This trait adds 2 to all of your attributes from 6 am to 12 pm each day. The rest of the time, it subtracts 1 from all attributes.

    * Hoarder: This trait adds 25 to your max inventory capacity, but you'll suffer a -1 to all attributes whenever you're carrying less than 160 pounds of stuff.

    * Hot Blooded: With this trait, you do an extra 15% damage when your health drops below 50% of max. However, you also suffer a -2 penalty to Agility and Perception. (The perk description says 10% more damage, but it's really 15%.)

    * Logan's Loophole: With this trait, chems last twice as long and you can never become addicted to them. However, 30 becomes your new max level.

    * Skilled: This trait adds 5 points to all of your skills, but subtracts 10% from all XP earned.