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Fallout: New Vegas Hints
Challenge Perks
Completing some of the game's achievement-like challenges will get you special perks.
* Abominable (kill 50/100/150 abominations): This perk gives you a 3/6/10% damage increase vs. abominations.
* Animal Control (kill 50/100/150 animals): This perk gives you a 3/6/10% damage increase vs. animals.
* Beautiful Beatdown (kill 42 entities with unarmed weapons, then do 10,000 damage with unarmed weapons): This perk reduces the action point cost of unarmed attacks in V.A.T.S. by 10%.
* Bug Stomper (kill 50/100/150 insects): This perk gives you a 3/6/10% damage increase vs. insects.
* Camel of the Mojave (drink 100 water items): This perk gives a 15% bonus to the healing and hydration effects of water.
* Day Tripper (take 25 addictive chems): This perk increases chem duration by 33%.
* Dine and Dash (eat 25 corpses after getting the Cannibal level-up perk): This perk lets you take corpse parts for later eating if you're in Sneak mode.
* Fast Times (use 20 Turbo chems): This perk increases Turbo chem duration by 50%.
* Free Radical (use 20 radaways): This perk increases the effects of radaway by 20%.
* Friendly Help (have 15 Mysterious Stranger or Miss Fortune visits after getting the necessary level-up perk): This perk increases the chance of the Mysterious Stranger and Miss Fortune appearing in V.A.T.S. mode to 20%.
* Lord Death (kill 200/700/1000 enemies of any kind): This perk increases all weapon damage by 1/2/4% vs. any enemy.
* Machine Head (kill 50/100/150 robots): This perk gives you a 3/6/10% damage increase vs. robots.
* Melee Hacker (kill 125 entities with melee weapons, then do 10,000/20,000 damage with one-handed melee weapons or 10,000/20,000 damage with two-handed melee weapons): This perk increases melee attack speed by 5/10%.
* Mutant Massacrer (kill 50/100/150 super mutants or nightkin): This perk gives you a 3/6/10% damage increase vs. super mutants and nightkin.
* Set Lasers for Fun (kill 64 entities with energy weapons, then do 16,000/32,000 damage with energy pistols or 25,000/50,000 damage with energy rifles): This perk gives you +2/+4% critical chance with energy weapons.
* Tough Guy (have 50 limbs crippled): This perk reduces all limb damage by 20%.