Get quick and convenient access to just the hints you need for Fallout 2, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Fallout 2 Hints
How do I get to the reactor control room?
1 of 6: You will need to go through several doors which require keycards to open. (I wouldn't recommend trying to pick the locks, since the guards will usually attack you if you do.)
2 of 6: The guard at the front of the reactor suggested several possible ways to get these keycards. There are at least two that will work equally well.
3 of 6: One, you could just search the various storage areas (like reactors) of the reactor, and you should eventually be able to find both the yellow and the red keycards.
4 of 6: The guards in front of the locked doors should also have the keycards.
5 of 6: And while they may notice lockpicking, they might not also notice other sneaky actions.
6 of 6: You should be able to lift the cards off the guards without much trouble. My character had a low steal skill at this point in the game (maybe 20% or so), and I managed to get the reactor cards off the guards without the slightest problem. But it wouldn't hurt to save before stealing in any case.