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Fallout 3 Game Add-Ons (DLC) Hints
Healing Archway Note
1 of 5: Just west of the cell block is the first of many healing archways.
2 of 5: If you pass through it, it will restore a tiny shred of your health and then shut down briefly to recharge.
3 of 5: You could theoretically wait for a recharge, go through again, and so on until your health is fully restored. However, that's way too tedious.
4 of 5: If your Science skill is 75 or higher, you can activate the archway and choose to modify it. Doing so gets you some XP, plus makes the archway fully restore your health when you go through it.
5 of 5: Unfortunately, a modified archway is only good for three uses before it burns out.