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Fallout 3 Game Add-Ons (DLC) Hints
Living Quarters
1 of 9: Move along until you reach an area with a ceiling turret and a spherical force field. Shoot out the turret first, then blow up the force field (if it doesn't turn itself off) and finish off any remaining hostiles. Check the room for a container, then sneak your way up the stairs to a door.
2 of 9: Open the door and quickly shoot out the two ceiling turrets you can see in the room beyond, then shoot the aliens who are also in there before going inside.
3 of 9: Head to the right to find a side room with a container, then drop down to the lower floor so you won't have to use any ammo shooting out the spherical force fields that are blocking the way to the stairs.
4 of 9: Check all the side rooms to find a healing archway in one and epoxy on a bench in another, then go up the stairs and check the western room for a container before going through either of the southern doors.
5 of 9: At the bottom of the stairs, go left first and blow up the path-blocking force field (and the two aliens next to it), then explore the areas beyond to find a room with Toshiro Kago (the samurai guy), a bunch of dead aliens, and a portion of biogel.
6 of 9: Go back past the stairs to find a support drone you can activate if your Science is high enough, followed by a couple of aliens and a ceiling turret. When you come to a force-sphere-blocked passage, shoot out the turret above the sphere, then enter the side room and shoot out its two turrets.
7 of 9: Back up and finish off all the aliens that run through the side room to get to you, then enter it and look for alien food and the final ACRL device. There's also a control that you can use to overload the turret in the room to the west, which you can then loot for biogel and crystals. The room to the north is similar, with a container to go with the epoxy and crystals.
8 of 9: Go past the north room to find that you're past the force field. Turn left to find a healing archway and a support drone to activate, then go up the stairs and blow away two more ceiling turrets. Past them is a room with a couple of abominations and dead aliens in it.
9 of 9: Go up the stairs and kill some more abominations, then check the east room for a container and loose items before going through the area's western door. Past it, you'll find a healing archway followed by a teleporter that will take you to the bridge.