Fallout 3 Hints

Annotated Map Key

  • 1 = Vault 101. This is where you are until you finish the first set of main quests. You'll come back for the misc. quest "Trouble on the Homefront."  <Medicine bobblehead, Melee Weapons skill book, rock-it launcher schematic>
    2 = Springvale. You may visit this devastated town on an early main quest.  <Unarmed skill book>
    3 = Megaton. This rusty old town should become your base of operations early in the game. You'll come here for an early main quest, and you can get the misc. quests "The Power of the Atom," "The Wasteland Survival Guide," and "Blood Ties" here.  <Strength bobblehead, Melee Weapons skill book, rock-it launcher schematic, Sheriff's Duster, Sheriff's Hat>
    4 = Fort Independence. This is a stronghold for outcasts from the Brotherhood of Steel.  <Miss Launcher, 2 mini nukes, Nuka-Cola Quantum>
    5 = Fairfax Ruins. This is a raider stronghold.  <Sneak skill book>
    6 = RobCo Facility. You'll come here on the misc. quest "The Wasteland Survival Guide."  <Energy Weapons & Medicine & Science & Speech skill books>
    7 = Red Racer Factory.  <Energy Weapons & Medicine & Melee Weapons & Repair skill books, The Surgeon's Lab Coat, Ledoux's Hockey Mask, Nuka-Cola Quantum>
    8 = Cliffside Cavern. There are raiders and yao guai in this cavern. There are two entrances, the eastern of which is locked.  <Melee Weapons & Sneak skill books, nuka-grenade schematic, mini nuke, Nuka-Cola Quantum>
    9 = The Overlook Drive-In. There's a small raider party here.
    10 = Andale.  <Melee Weapons skill book>
    11 = Nuka-Cola Plant. You may come here on the misc. quest "The Nuka-Cola Challenge."  <Lockpick & Repair & Science & Sneak & Speech skill books, 4 Nuka-Cola Quantums>

    a = Raider chapel.  <Speech & Unarmed skill books, mini nuke>
    b = Calverton village.  <Energy Weapons skill book>
    c = Blocked metro tunnels. A super mutant behemoth will appear a short ways to the NE when you first enter the open container with the cart cages in it.  <mini nuke>
    d = Drainage Chamber manhole entrance.  <Science skill book>
    e = Military truck.
    f = Old barn.  <mini nuke>
    g = Ruined farmhouse.  <Sneak skill book>
    h = Jackknifed red and white truck.  <Big Guns skill book>
    i = Independence hamlet. A scavenger trader has taken up residence in the southern-most house remains.
    j = Talon Company Camp.  <Lockpick skill book>
    k = Rat cages.
    l = Car Dealership.  <Big Guns skill book>
    m = Scavenger bridge.  <Explosives & Melee Weapons & Sneak skill books>
    n = Fallen truck.  <Nuka-Cola Quantum>
    o = Treehouse and truck. A scavenger trader lives in the treehouse.  <Barter skill book>
    p = Jackknifed truck.  <Repair skill book>
    q = Dot's Diner.  <Big Guns skill book>
    r = Raider camp.  <Big Guns & Small Guns skill books>