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Fallout 3 Hints
Experimental MIRV
1 of 11: This unique fat man has the following advantage over regular fat men: 200% more health. It also has the following disadvantage: fires 8 mini nukes at once.
2 of 11: It's hidden deep within the National Guard Depot (location 12 on the Zone 6 Map).
3 of 11: First, go get the Small Guns bobblehead. It's on a shelf right near the locked bunker door that you need to open.
4 of 11: If you try accessing the terminal to the right of the bunker door, you'll learn that you need a special access code.
5 of 11: That code can only be obtained by getting four of the five Keller Family Transcript audio logs, which are scattered all over the wasteland.
6 of 11: Below are hints on finding each audio log. Note that you can get them in any order, and you have to get logs 2 thru 5 to learn the access code.
7 of 11: After you get the four necessary logs, return to the National Guard Depot's armory area and use the bunker terminal to enter the correct access code.
8 of 11: Past the bunker door, go forward to the supply shelves, then turn left and be ready to fight a "glowing one" ghoul.
9 of 11: The Experimental MIRV and five mini nukes (and a Big Guns skill book) are on the table next to the refrigerator.
10 of 11: Use this screwy weapon with extreme caution. It fires eight mini nukes at once with a fair amount of spread, and you can easily blow yourself to bits if you aim low or use it indoors.
11 of 11: It's really only useful if you have lots of mini nukes and want to quickly bomb entire towns for negative karma and XP. (Or if you want to use the PC Cheat Codes' TGM code and have fun running around super-nuking everything you come across.)