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F.E.A.R. Extraction Point Hints
Rooftop Combat Tips
1 of 19: As soon as you hear Fettel's voice, move back through the doors and close both of them.
2 of 19: NOTE: You may be able to get him to speak by moving up against the doors without opening them.
3 of 19: Crouch down for a bit, then stand up and see if you can SlowMo-shoot any Replicas through the doors' windows.
4 of 19: The only problem with crouching behind the doors for cover is that a Replica grenade may go off close enough to knock the doors open (though this is rare).
5 of 19: It might be safer to hide in the corner to the right or left of the doors while waiting for SlowMo to recharge.
6 of 19: If you have any deployable turrets left, you could toss one out through the doors' windows to attract and distract Replicas, making them easier for you to shoot.
7 of 19: It's best to wait to toss a turret out until you can't get any more Replicas to come in range for your shooting-from-behind-the-doors strategy.
8 of 19: After you kill off the first bunch, your evac chopper will start flying overhead.
9 of 19: Stay behind your protective doors, though, since the combat isn't quite over yet.
10 of 19: After a Heavy Armor goes down (thanks to your turret, preferably), you'll get a radio message from Betters.
11 of 19: When you do, watch through a door's window for a Replica to appear at the other end of the area, over on the right side.
12 of 19: Help your turret shoot him down to make sure it doesn't get destroyed.
13 of 19: There's one more enemy left: a Heavy Armor with a minigun.
14 of 19: He's down at the other end of the rooftop area you're on, over to the right. (Where that last Replica appeared from.)
15 of 19: If he doesn't come within range of your turret on his own, you'll have to go out and get his attention.
16 of 19: Walk carefully down the right side of the open rooftop area that leads down there, ready to quickly backtrack to your safe room as soon as you see the Heavy Armor on the stairs back there.
17 of 19: You should be able to make it back and get your doors closed without being shot.
18 of 19: If you still have a deployable turret out there, wait and see if it'll shoot down the Heavy Armor for you. If not, toss another one out.
19 of 19: If you're out of turrets by this time, sneak out of your room and head right to find two more. Hurry and toss them out to where they can shoot the Heavy Armor before he gets into a position to shoot you.