F.E.A.R. Extraction Point Hints

Find your way out of the building

  • 1 of 16: This is the objective you'll get after Holiday and Sun-Kwon talk a bit and move off.
  • 2 of 16: Find the door in the nearby corner that isn't boarded over and use the Use key to open it so you can go through.
  • 3 of 16: Jump over the bed and grab the pistol off the chest of drawers, then move into the bathroom and look around.
  • 4 of 16: Find the large wall hole that's been partly boarded over and knock the boards out.
  • 5 of 16: Past the board hole, go through a door and make your way carefully along the boards in the middle of the room to reach another door without getting burned.
  • 6 of 16: In the next room, be sure to grab the bright red medkit before going through another door.
  • 7 of 16: After the rumbling and shaking has died down, go around the flaming stairwell ruins to find a doorway that you have to crouch-walk through. (The boards covering its top half are unbashable.)
  • 8 of 16: Past another door and wall hole, you'll find a weak floor that collapses beneath you. (You can avoid the fall, but you'll have to drop down there anyway, so there's no point.)
  • 9 of 16: A short way past that, you'll find an open window you can jump through to get onto a small catwalk with a ladder leading down. (Use the flashlight to find the ladder's top.)
  • 10 of 16: Grab onto the ladder with the Use key, then slide down it with the Backward key.
  • 11 of 16: Holiday drops a flare nearby, but the game won't let you jump over the rail to get directly down to the ground, so you'll have to reenter the building through an open window on your level.
  • 12 of 16: Go through the nearby doorway very slowly, since your presence will trigger a fiery explosion.
  • 13 of 16: Drop through the floor hole past that, then crouch-walk your way along until you emerge near some stairs.
  • 14 of 16: Run quickly past the stairs to avoid damage, then move ahead to find the exit door blocked by electrical discharges from a malfunctioning electrical box.
  • 15 of 16: Once outside, turn left and go over to the fence with the flare behind it.
  • 16 of 16: After Holiday kills an inert Replica, this objective will end and you'll get a new one.