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What shooter game would be complete without some sort of rocket launcher? This one is particularly cool because a single shot includes three fast rockets that travel in a spiraling trajectory to maximize the blast radius from each shot. This means that the launcher is best used from a distance against a clustered group of enemies or a single larger enemy like a Power Armor. A slow reload time and scarcity of ammo will help motivate you to use the launcher only when it's most useful.