F.E.A.R. 2: Project Origin Hints

Section 7: Escaping Abomination Central

  • 1 of 8: Return to the control room's door and go through it slowly.
  • 2 of 8: Look to the right for an abomination to appear, and SlowMo-shoot it when it does.
  • 3 of 8: Wait to see if any more abominations appear, then head right around the walkway until you reach a large explosive gas canister next to a big walkway break.
  • 4 of 8: Jump over the brown metal cart so you can fall down to the lower floor.
  • 5 of 8: Move forward slowly so you can easily SlowMo-shoot an abomination that comes out of the holding cell that's next to the bottom of the stairs.
  • 6 of 8: Skip by the stairs and crouch-walk under the half-open door in the back wall after checking behind you for any last abominations to shoot.
  • 7 of 8: Past that, move forward to find a door marked "Security S-430."
  • 8 of 8: Go through it to get a checkpoint save and move on to Section 8: Snake Fist At Last!.