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F.E.A.R. 2: Project Origin Hints
ATC Combat Tips
1 of 11: Enter the "HOUSEKEEPING" room that's to the left of the blown-open double doors.
2 of 11: Go over toward the doorway on the right and SlowMo-shoot two ATC guys who appear in the doorway you can see a ways ahead of you.
3 of 11: Remember that with ATC guys who are carrying chemical tanks on their backs, you should try to shoot the tanks to blow them up (unless you're too close).
4 of 11: Look for a third ATC guy over to the right of your doorway.
5 of 11: After they're all down, go through your doorway and then the next one to find an SMG and two medical injectors on a counter.
6 of 11: Stop there and see if any ATC guys will run into the room ahead of you. If so, SlowMo-shoot them.
7 of 11: Move into that room, then go out through the door that leads to the hallway.
8 of 11: Go over to the open door marked "LABORATORY" and see if any enemies will appear ahead of you for SlowMo-shooting.
9 of 11: Move past the door slowly while looking to the left, ready to enter SlowMo mode if there are any ATC guys left in the laboratory.
10 of 11: Turn left past the door and go forward slowly, watching for two more chemical-tank ATC guys to run in near the soda machines in the hallway ahead.
11 of 11: When they do, SlowMo-shoot one of their chemical tanks to hopefully blow them both up.