F.E.A.R. 2: Project Origin Hints

Section 1: Keycard-Locked Doors

  • 1 of 8: After exiting the crouch-only passage, stand up and go up the stairs on the right.
  • 2 of 8: Go over to the partly open door and prepare for some ATC combat.
  • 3 of 8: Check for two medical injectors next to an overturned table, then go through the shattered EXIT doors at the other end of the area.
  • 4 of 8: Go down the hallway and check to the left for a locked sliding door with a security card reader to the right of it.
  • 5 of 8: If you go down the hallway to its other end, you'll find another locked door with a similar card reader.
  • 6 of 8: Move up to this door or look at its card reader to get the "Find a morgue keycard" objective.
  • 7 of 8: After you finish it, go back to the morgue door and use the keycard reader to unlock it.
  • 8 of 8: Past the morgue door, go down the hall to get a checkpoint save and move on to Section 2: Cafeteria Combat and Elevator.