F.E.A.R. 2: Project Origin Hints

Section 4: Battle on the Transport, Part 1

  • 1 of 6: Soon after this section starts, a cargo transport full of Replicas will pull up alongside yours, on your left as you face the front of your transport.
  • 2 of 6: If you're crouched down next to the big crates in the back of your transport, on the side opposite the enemy transport, you'll be in a good position to peek out and snipe the Replicas. (Note that you might want to move forward a little bit so you can see Replicas as they approach your position from the left.)
  • 3 of 6: I sure hope you kept a sniper rifle from earlier, and have lots of ammo for it, since it's by far the best thing to use here. The laser weapon is also effective, but you may find it a bit harder to aim.
  • 4 of 6: Quickly snipe down the Replicas as you spot them, and be ready to sprint out of your little corner briefly if they get a grenade tossed in there with you. That isn't very likely, but it can be devastating if it happens.
  • 5 of 6: After they start boarding your transport, you'll need to stay back and mainly watch their boarding device (a hanging metal beam) and the crates directly ahead of you for enemy targets.
  • 6 of 6: Eventually, the computer voice will say something about detecting an obstruction, and you'll get a checkpoint save that moves you on to Section 5: Battle on the Transport, Part 2.