F.E.A.R. 2: Project Origin Hints

Section 2: Combats with Turret Aid

  • 1 of 9: Run up to the broken grating and SlowMo-shoot the Replica that's on a ledge across from you. (If he's not already there, watch for him to climb down a ladder.)
  • 2 of 9: Jump through the grating hole and check nearby for a sniper rifle, reflex injector, and armor vest.
  • 3 of 9: Turn right and run up to the dark corner that's to the right of the openings that lead into the next area, where several Replicas are hanging around.
  • 4 of 9: Once the area is clear, jump up into it through one of the openings that isn't blocked by a bit of fencing.
  • 5 of 9: Look over to the right to see a large slanty big of grating. It can't be shot through, which is a fact that'll be very handy in a minute.
  • 6 of 9: Go over the fallen grating that's to the left of the slanty one. Doing so will get Replicas to start coming in from the area on the right.
  • 7 of 9: After the area is clear, go around collecting dropped weapons, then find the ramp that leads up to the higher floor that's near the slanty grating.
  • 8 of 9: Look on the floor for some armor, then go through the open fence door to get a few Replicas to appear in the area ahead.
  • 9 of 9: After those Replicas are all dead, move on past them and toward the APC to finish this objective.