Get quick and convenient access to just the hints you need for F.E.A.R. 2: Project Origin, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
F.E.A.R. 2: Project Origin Hints
Section 8: Office 202
1 of 6: On a metal crate near the elevator is an armor vest, and to the left of that is an SMG next to a glowing blue light stick on a large black box.
2 of 6: The EXIT doors past the black box are blocked, so turn around and go the other way.
3 of 6: Check the "OFFICE 201" room for an intel item on a desk, then enter the "OFFICE 202" room and move slowly toward the doorway on its other side.
4 of 6: There are some ATC guys in the room beyond, so take cover near the doorway and SlowMo-shoot them through it.
5 of 6: After they're all down, go through the doorway and around the counter, then find the open door that's across from a soda machine.