F.E.A.R. 2: Project Origin Hints

Section 1: Burning Areas

  • 1 of 6: Move down the hallway to get a checkpoint save, then move on to a flashing-light area.
  • 2 of 6: Stop there and look ahead to the window with flames past it for your first of several ATC targets.
  • 3 of 6: After you get all of them, check the shelves in the nearby "ADMITTING" room for a medkit.
  • 4 of 6: Enter the "NURSE" room and go carefully around the flaming furniture.
  • 5 of 6: Past it is an open door leading to a small room with an open vent shaft in one wall.
  • 6 of 6: Crouch down and climb up the "ladder" to reach the vent, then move along the shaft until you get a checkpoint save and move on to Section 2: Napalm Cannon.