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F.E.A.R. 2: Project Origin Hints
Section 9: Jankowski's Fate
1 of 4: At the end of the hall, go through the double doors on the left to find R. Jankowski being victimized by some crazy yellow stab-o-matic machine.
2 of 4: You can't help him, so move past him and crouch down to enter the big vent opening in the wall.
3 of 4: Move down the shaft, ignoring any abomination sightings, until you can drop into a room.
4 of 4: When you do, you'll finish this mission and start on the Withdrawal mission, where this objective will continue under a slightly different name.