F.E.A.R. 2: Project Origin Hints

Section 9: Jankowski's Fate

  • 1 of 4: At the end of the hall, go through the double doors on the left to find R. Jankowski being victimized by some crazy yellow stab-o-matic machine.
  • 2 of 4: You can't help him, so move past him and crouch down to enter the big vent opening in the wall.
  • 3 of 4: Move down the shaft, ignoring any abomination sightings, until you can drop into a room.
  • 4 of 4: When you do, you'll finish this mission and start on the Withdrawal mission, where this objective will continue under a slightly different name.