F.E.A.R. 2: Project Origin Hints

Section 1: Fox's Fate

  • 1 of 5: Go through the sliding doors directly ahead, then check the counter in the back of the room for an intel item.
  • 2 of 5: Leave the room and turn right, then go up to the closed door with the red light above it to get the "Shut down the X-ray machine to open the room" objective.
  • 3 of 5: Go through the X-ray room's other doorway to be assaulted by J. Fox.
  • 4 of 5: He'll resist his mental conditioning, and will be consumed by black tentacles for it. Poor guy!
  • 5 of 5: Walk over to the first black spot on the floor to get a checkpoint save and move on to Section 2: Exam Rooms 203 and 204.